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All 4 game Reviews

Happy Cyclopsland Happy Cyclopsland

Rated 3 / 5 stars

I'm Bad At Your Game

I couldn't really get the hang of it. It was really annoying for me trying to keep the plane in the air without crashing and trying to fire and hit the people. It was fun though.

BasV responds:

as long as you don't attack anyone, you can practice as long as you want, without anyone attacking you. Too bad you didn't get to play the 'real' game because you found the flying hard. You'll probably get used to it though;)

Path Of Akuma V0.2 Path Of Akuma V0.2

Rated 1 / 5 stars

Interesting Idea

Your instructions were a bit inclear. I didn't realize what the active bar was in the beginning. I thought it was just the health for both characters rising before the fight started, and it took a bit of time to understand how the special attacks worked.

I understand that this is just sort of a survey to see what people think though, so that's fine for now. I'm not exactly sure what you're expecting the final product to be, but the idea seems sort of interesting. If by improvements you just meant adding more different types of combos, making it longer, and all that stuff, that just won't cut it. At the moment the combat is just I attack you, you attack me. There has to be a bit more strategy involved than that. Sure, there's the special attacks, but that's just a simple math calculation. Find how much damage each does, divide it by the SP is consumes, and then keep using the attack that has the higher result.

Good luck with your game.

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Brain IQ: Patience Test Brain IQ: Patience Test

Rated 2.5 / 5 stars

Score 5000 no cheats.

Hehehehe. I got 5000 without cheating. It took about half an hour. There's a bug, because instead of giving me my reward message it just went back to the title screen.

Congratulations on your sucess. It's such a poinless game yet it made it through the portal and people are actually playing it, trying to get a high score.

Blob Demo v0.2 Blob Demo v0.2

Rated 3 / 5 stars

Blob jumps too high.

Blob jumps way too high. There should be a noise or animation of the enemy being splatted. The enemy looks boring. Try drawing a more interesting enemy. I don't like the way the blob looks very much either.

Make it more obvious that you have to touch the flag to finish. I jumped past it and there was a dead end so I tried jumping into the water.